The most common way to use Drupal's Media items is to add fields to content types, allowing the Media entities to be associated with one or more pieces of content. For example, adding a cover image to an article, or embedding a set of YouTube videos into a tutorial. This is accomplished by adding a Media field to the content type in question.
In this tutorial we'll:
- Explain what the different Media field-specific configuration options do
- Add a Media field to the existing Article content type
- Explain what the different field-specific configuration options do
- Confirm that it worked by verifying that the form for adding an article has the new field
By the end of this tutorial you'll know how to add a Media field to any content type, or any other fieldable entity, in order to allow Media items to be associated with the content.
Media entities in Drupal are content entities, and can be administered like most other Drupal content entities. In most cases you'll likely add new Media entities via the Media Library widget when creating a new content entity like an Article. However, it's possible to add them to the library without having to attach them to a piece of content. You may also want to update an existing Media entity, or just search the library to see whether something already exists.
In this tutorial we'll:
- Learn what a Media entity is in Drupal
- Get an overview of the main Media management page
- Learn how to add, edit, and delete, Media entities
- Learn how to bulk edit Media entities in Drupal
By the end of this tutorial you'll know how to perform basic find, add, edit, and delete operations to manage the Media entities in your library.
When using the Drupal Media Library to browse for available Media entities to attach to your content, the interface that you see inside the modal window is created using Views. This means you can change it for your specific use-case. This is most useful when you want to expose filters for custom fields to allow users to more easily locate content in your library. As your library of media grows, you can create powerful application-specific ways for content authors to segment the list and find their assets.
In this tutorial we'll:
- Learn how to edit the Views used by the Drupal Media Library browser
- Add a new exposed filter for the custom tags field on some media entities
- Demonstrate how this change affects the user interface for locating and selecting media
By the end of this tutorial you should be able to customize the View used by the Media Library to add new filters and make other use-case specific changes.
Media Source plugins in Drupal have a powerful feature, called field mapping, that allows an administrator to configure a Media entity type to automatically populate the value of custom fields based on metadata retrieved from the source content. For example, you can add a creator field to the Remote Video Media type, which can use YouTube as a source. When a content author adds a new Remote Video entity they can provide a URL for the YouTube video. Then the source plugin can extract the creator's name from the YouTube API and use that data to populate a custom field. This saves the content author from having to do that work themselves.
In this tutorial we'll learn:
- How to discover what source metadata is available
- How to configure a Drupal Media type to automatically populate custom fields
By the end of this tutorial you should be able to add a custom field to a Media type on your Drupal site and automatically populate it with data retrieved from the source content.
One of the most powerful features of Drupal's Media Library is that it enables content authors to re-use media entities. Have a favorite image that you like to use with all blog posts about a specific topic? Or a default icon you want to use for a tutorial unless an alternative is provided? The Media Library can accommodate this without requiring you to keep a copy of the image locally and then attach it to every node where it's needed.
This can lead to a potential issue when an editor deletes an image, thinking they've also deleted all the content that used it. If they missed a post referencing the now deleted image, what happens when there is no image to show?
The contributed Entity Usage module provides a mechanism for tracking relationships between entities. This is essential functionality when working with a library of reusable media entities because it helps ensure that media entities attached to content are not deleted.
In this tutorial we'll:
- Discuss the use case for the Entity Usage module
- Learn how to configure Entity Usage to keep track of relationships between media entities and nodes that reference them
- Prevent media items from being deleted if they are in use somewhere on the site
By the end of this tutorial you should be able to explain what the Entity Usage module does, and how to use it to solve common problems related to deleting items from a large Media library.
A commonly asked question is, "How do you add images to the body of a content item in Drupal?" You can allow users to embed images, videos, or any other media into a field configured with a WYSIWYG editor, such as CKEditor. In this tutorial, we’ll show you how to enable Drupal’s Insert Media button for CKEditor, and configure the corresponding text format so that it can render embedded Media entities.
Content authors can then use the Media Library to select images (or other media) to embed into the page.
In this tutorial we'll:
- Learn how to enable the Insert Media button for CKEditor
- Demonstrate how to insert media into the body of a content item (or any other field configured to use CKEditor)
By the end of this tutorial you should know how to configure Drupal to allow content authors to embed images in content items.
Drupal's media management tools, the Media and Media Library modules, provide content authors with drag-and-drop media and asset handling, full WYSIWYG editor integration, and a library of reusable media assets. There's minimal configuration required to get started, but full control via Drupal's standard Entity and Field systems for those who need it.
In this tutorial we'll:
- Provide an introduction to the media system in Drupal and its use-cases
- Explain the Drupal core features that the Media system is built on
- Link to other tutorials that will go into much more depth on these topics
By the end of this tutorial you should know what role the Media and Media Library core modules fill and know whether or not you'll want to make use of them on your project.
Media entities are standard Drupal fieldable content entities. For the most part, they function, and are managed, in the same way as Nodes. So if you've previously created content in Drupal, much of working with Media entities should be familiar -- with some notable exceptions related to the connections between Media types and the media resources they represent.
In this tutorial we'll:
- Get an overview of Media entities, Media types, and Media fields in Drupal
- Point to other tutorials that go into more depth on individual topics
- Learn some basic terminology and concepts related to the Media system in Drupal
By the end of this tutorial you'll have an overview of the pieces that make up the Media system in Drupal core.
Twig is the theme template engine in Drupal as of version 8. Like any code, there are guidelines and standards that dictate both the style and the structure of the code. In this tutorial we will explain how to adhere to the Drupal code standards while implementing Twig templating.
By the end of this tutorial you will be able to adhere to Drupal's coding standards when writing Twig, and know where to find more information about the guidelines when necessary.
Drupal Recipes
CourseBuild Drupal Sites
GuideLayout Builder
GuideViews in Drupal
GuidePlanning for a migration is essential. In our collective experience we've never once seen someone sit down and execute a migration flawlessly on their first attempt. Migrations involve preparing and analyzing your source data, building a new website that data can be migrated into, and lots of testing, rolling back, and testing again, in order to get everything right. By the end of this tutorial you should be ready to start planning for your own Drupal migration project, and have a better understanding of the challenges of migrating from one system to another.
Preprocess functions are specially-named functions that can be used to add new variables to a Twig template file. They are commonly used by themes to add new variables based on custom PHP logic and simplify accessing the data contained in complex entity structures. For example: adding a variable to all node.html.twig template files that contains the combined content a couple of specific fields under a meaningful name like {{ call_to_action }}. Modules use preprocess functions to expose the dynamic data they manage to Twig template files, or to alter data provided by another module based on custom logic.
In this tutorial we'll learn how to:
- Use PHP to perform some complex logic in our theme.
- Store the resulting calculation in a variable.
- Make that variable available to a Twig template file.
Example use cases for adding variables with preprocess functions include:
- Anytime calculating the value to output in a template requires logic more complex than an if/else statement.
- Anytime the desired value requires additional string manipulation beyond what can be easily accomplished using an existing Twig filter or function.
By the end of this tutorial you should be able to expose new variables to a Twig template file by defining a preprocess function in either a module or a theme.
Twig has a special syntax for accessing array keys and objects, also known in Twig as variable attributes. In this tutorial, we'll cover the period or dot (.) operator to access a variable attribute, as well as subscript or square-bracket syntax, useful for when the key of the array contains special characters, like a dash (-) or pound sign (#). We'll also look at the logic Twig uses to find the matching attribute in an array or object.
Once you've defined an asset library you'll need to tell Drupal when you want to add the CSS and JavaScript that it includes to the page. Ideally you'll do so in a way that allows Drupal to only add the corresponding assets on pages where they are needed.
You can attach a library to all pages, a subset of pages, or to elements in a render array. This allows you to have some assets that are global, and others that get loaded on an as-needed basis. To attach a library you'll need to know both its name and prefix, and then use one of the techniques outlined below to let Drupal know when to include it.
In this tutorial, we'll look at attaching asset libraries:
- Globally, via your THEMENAME.info.yml file
- Conditionally, via a preprocess function using the
#attachedrender array property - Inside of a Twig template file
By the end of this tutorial you should be able to attach asset libraries in various different ways depending on your use case.
It's probably not too surprising that a library called Backbone aims to provide structure to your front-end JavaScript code and applications. In this tutorial we'll take a look at how Backbone.js goes about achieving that goal, and how you can make use of it on your Drupal site. We'll first take a high-level look at the main components that make up the Backbone.js library. With that basic understanding in place we'll look at an example of how you might integrate Backbone.js into a Drupal site.