When using the Drupal Media Library to browse for available Media entities to attach to your content, the interface that you see inside the modal window is created using Views. This means you can change it for your specific use-case. This is most useful when you want to expose filters for custom fields to allow users to more easily locate content in your library. As your library of media grows, you can create powerful application-specific ways for content authors to segment the list and find their assets.
In this tutorial we'll:
- Learn how to edit the Views used by the Drupal Media Library browser
- Add a new exposed filter for the custom tags field on some media entities
- Demonstrate how this change affects the user interface for locating and selecting media
By the end of this tutorial you should be able to customize the View used by the Media Library to add new filters and make other use-case specific changes.
Media Source plugins in Drupal have a powerful feature, called field mapping, that allows an administrator to configure a Media entity type to automatically populate the value of custom fields based on metadata retrieved from the source content. For example, you can add a creator field to the Remote Video Media type, which can use YouTube as a source. When a content author adds a new Remote Video entity they can provide a URL for the YouTube video. Then the source plugin can extract the creator's name from the YouTube API and use that data to populate a custom field. This saves the content author from having to do that work themselves.
In this tutorial we'll learn:
- How to discover what source metadata is available
- How to configure a Drupal Media type to automatically populate custom fields
By the end of this tutorial you should be able to add a custom field to a Media type on your Drupal site and automatically populate it with data retrieved from the source content.
One of the most powerful features of Drupal's Media Library is that it enables content authors to re-use media entities. Have a favorite image that you like to use with all blog posts about a specific topic? Or a default icon you want to use for a tutorial unless an alternative is provided? The Media Library can accommodate this without requiring you to keep a copy of the image locally and then attach it to every node where it's needed.
This can lead to a potential issue when an editor deletes an image, thinking they've also deleted all the content that used it. If they missed a post referencing the now deleted image, what happens when there is no image to show?
The contributed Entity Usage module provides a mechanism for tracking relationships between entities. This is essential functionality when working with a library of reusable media entities because it helps ensure that media entities attached to content are not deleted.
In this tutorial we'll:
- Discuss the use case for the Entity Usage module
- Learn how to configure Entity Usage to keep track of relationships between media entities and nodes that reference them
- Prevent media items from being deleted if they are in use somewhere on the site
By the end of this tutorial you should be able to explain what the Entity Usage module does, and how to use it to solve common problems related to deleting items from a large Media library.
A commonly asked question is, "How do you add images to the body of a content item in Drupal?" You can allow users to embed images, videos, or any other media into a field configured with a WYSIWYG editor, such as CKEditor. In this tutorial, we’ll show you how to enable Drupal’s Insert Media button for CKEditor, and configure the corresponding text format so that it can render embedded Media entities.
Content authors can then use the Media Library to select images (or other media) to embed into the page.
In this tutorial we'll:
- Learn how to enable the Insert Media button for CKEditor
- Demonstrate how to insert media into the body of a content item (or any other field configured to use CKEditor)
By the end of this tutorial you should know how to configure Drupal to allow content authors to embed images in content items.
Drupal's media management tools, the Media and Media Library modules, provide content authors with drag-and-drop media and asset handling, full WYSIWYG editor integration, and a library of reusable media assets. There's minimal configuration required to get started, but full control via Drupal's standard Entity and Field systems for those who need it.
In this tutorial we'll:
- Provide an introduction to the media system in Drupal and its use-cases
- Explain the Drupal core features that the Media system is built on
- Link to other tutorials that will go into much more depth on these topics
By the end of this tutorial you should know what role the Media and Media Library core modules fill and know whether or not you'll want to make use of them on your project.
Media entities are standard Drupal fieldable content entities. For the most part, they function, and are managed, in the same way as Nodes. So if you've previously created content in Drupal, much of working with Media entities should be familiar -- with some notable exceptions related to the connections between Media types and the media resources they represent.
In this tutorial we'll:
- Get an overview of Media entities, Media types, and Media fields in Drupal
- Point to other tutorials that go into more depth on individual topics
- Learn some basic terminology and concepts related to the Media system in Drupal
By the end of this tutorial you'll have an overview of the pieces that make up the Media system in Drupal core.
The Drupal core Media Library module provides an enhanced user interface for locating Media entities and attaching them to an article. It's a drop-in replacement for the default entity reference widget which uses a not very intuitive autocomplete field. Using the Drupal core Media Library module requires minimal configuration.
If you want to provide content creators with a gallery-like library of Media entities that they can browse through in order to find the ones they want to add to their content, the Media Library is the easiest way to do it. It can be configured to work with both Media fields and the CKEditor powered WYSIWYG editor commonly used for editing the body field of Drupal nodes. There's really no reason not to use it.
In addition to providing a better UI for locating existing Media entities, the Media Library provides a way to create new Media entities right from the content creation form. This prevents an otherwise confusing requirement where Media entities need to be created, via a different set of forms, before they can be used.
In this tutorial we'll:
- Install and configure the Media Library module to work with Media fields
- Use the user interface provided by the Media Library to improve the experience of finding and selecting Media entities to associate with a piece of content
By the end of this tutorial you'll know how to replace the default entity reference widget used for selecting Media entities with the much improved Media Library UI.
Media entities, like any content entity, work great with all the different features Drupal provides for changing the way things are displayed: view modes, Layout Builder, theme templates, and more. We're big fans of using view modes to create a component-like design system where entity types have view modes representing the different context in which they're displayed. Then we theme the view modes. This works great for displaying Media entities associated with a page and for changing the way that Media assets are displayed within the Media Library browser.
In this tutorial we'll:
- Create Hero and Sidebar view modes for Media entities
- Configure the Image Media type to use the new view modes and style each one differently
- Use the new view modes to render Image Media assets within a Layout
- Update the Media library view mode that's used by the Media Library browser to display additional information alongside the thumbnails used when selecting Media to attach to a page
By the end of this tutorial you should be able to change the way that Media assets are displayed by using view modes and display formatters in a Drupal site.
It's not uncommon to patch, or customize, contributed modules during the lifetime of a site. It's important to know if you've done so when planning for a migration since you'll want to be sure that you don't lose any customizations when you start using an updated version of a module.
In this tutorial we will walk through using the Hacked! module to check for any alterations to your Drupal code base.
The Drupal-to-Drupal migration system is still a work in progress. As such, there are a few things that simply don't work, and a few others that still have kinks to be ironed out. In this tutorial, we'll look at some of the common hang-ups that we've encountered, the status of resolving those issues, and what your options are in the meantime.
In Drupal, there are 3 modules in core related to migration that you'll want to know about. These modules can help you import data into Drupal from disparate sources, or upgrade from a previous version of Drupal.
In this tutorial we'll look at what each of these core migration modules do, and talk about when you'll need to use them.
In this tutorial we will run a site migration using Drush, and understand how to deal with any failures that occur.
The Migrate Drupal UI module allows you to execute a migration from older versions of Drupal to the latest version of Drupal. In this tutorial we'll:
- Run a full Drupal 6 to latest-Drupal (Drupal 8 or 9) Migration from the UI
- Explore the user interface as it exists
- Understand how we can deal with the output from our migration
Whether you're updating from Drupal 6 or Drupal 7, or importing data from some other source, you need to know about the migrate system in the latest version of Drupal. This tutorial provides an overview and links to additional tutorials where you can learn more about how all the individual parts work.
By the end of this tutorial you should have a better understanding of what the migration system is capable of and know where to find more information about how to use it.
To follow along with the rest of the migration tutorials you'll want to make sure you understand the following concepts and terms as they relate to Drupal migrations.
In this tutorial, we'll take look at the basic components of a migration and familiarize ourselves with some of the concepts and terminology needed to understand how the system works. We'll cover:
- What is a migration?
- Migration templates
- The extract, transform, load process
- Destinations and sources
- Additional Drupalisms
By the end of this tutorial you should be able to identify the various components that a migration is composed of, and explain at a basic level what each is responsible for.
There's a whole ecosystem of contributed modules that build on the Migrate API in Drupal core. They do things like provide Drush commands for working with migrations, add new sources (CSV, JSON, etc.), add new destinations, provide code examples, and fill in other gaps. Think of these as the tools of the trade you’ll use to do your work. In most cases you’ll use these to do the migration, but then once the migration is complete you can remove them from your project.
Then there are the contributed modules that add features to your site. Like Flag, Paragraphs, or Webform. These modules often contain migration-related code that is intended to help make it easier to handle data specific to these modules. There is code in the Flag module, for example, that can help with knowing how to extract flagging records from Drupal 7, and for transforming that data into the format the module expects it to be in for Drupal 10. You might end up having to tweak it a bit, but at least you’re not starting from scratch.
In this tutorial we'll:
- Look at some of the most commonly used toolset modules.
- Explain what you can expect to find in standard contributed modules related to migrations.
By the end of this tutorial you should have a better sense of the various tools available to you for authoring a migration.
Before you begin a Drupal 6 or 7 (source) to Drupal 9 or 10 (destination) migration there are a number of things you should consider. Taking the time to plan your migration will help to ensure that you're successful. In this tutorial we'll take a high-level look at:
- Evaluating your existing Drupal 6/7 site for migration feasibility
- Preparing your source Drupal 6/7 site for a migration
- Preparing the destination Drupal site you're migrating to
By the end of this tutorial you should be ready to start assessing the feasibility of performing a successful migration, and begin making a migration plan.
Planning for a migration is essential. In our collective experience we've never once seen someone sit down and execute a migration flawlessly on their first attempt. Migrations involve preparing and analyzing your source data, building a new website that data can be migrated into, and lots of testing, rolling back, and testing again, in order to get everything right. By the end of this tutorial you should be ready to start planning for your own Drupal migration project, and have a better understanding of the challenges of migrating from one system to another.
When preparing to migrate from an older version of Drupal (Drupal 7 or previous) to the latest version of Drupal (Drupal 8 or later) you'll need to determine if the contributed modules you use are ready to go. The Upgrade Status module can give you a list of all the modules installed on your site, and information about the availability of a latest Drupal version. It's not perfect, and will still require some manual research for some modules, but it is a great start towards helping you plan for your migration.
In this tutorial we'll:
- Install the Upgrade Status module and use it to generate a status report
- Review the generated report
- Talk about using the Contrib Tracker project, and other methods for getting more details about the status of upgrades for any module
By the end of this tutorial you should be able to evaluate all the installed modules on your existing Drupal site and determine the status of a module release that is compatible with the latest version of Drupal.
As new major versions of Drupal are released, contributed modules need to be updated for compatibility. As of right now (October 2021) there are a lot of contributed modules with a Drupal 8 release and a patch in the queue to make them work with Drupal 9. However, there's no official Drupal 9 compatible release for the module, so the module can't be installed with Composer. This creates a circular problem where you can't composer require
the module if you don't patch it, but you can't patch it until after it's been downloaded by Composer.
To help solve this common issue, Drupal.org provides a lenient Composer endpoint that publishes all modules as compatible with Drupal 9 regardless of whether that's true or not. By using it, you can composer require
the module and then use cweagans/composer-patches
to apply any necessary patches.
In this tutorial we'll:
- Add the lenient Composer endpoint to our project's composer.json file
-
composer require
a non-Drupal 9 compatible module - Use Composer to download and apply a patch that makes the module Drupal 9 compatible
By the end of this tutorial you should be able to use contributed modules that require a patch to be compatible with Drupal 9.