
Often you need to create a feature with system variables to make them complete. Features itself does not provide this, but the Strongarm module does, and we'll see how to add that to the mix.
Additional resources
Features project (Drupal.org)
Introduction to Drush Series (Drupalize.Me)
https://github.com/DrupalizeMe/drupalize-lullablog (GitHub.com)
In this video we'll specifically look at using Git as a tool to aid our development process, especially when working with other people, to make sure that you don't step on each others toes and destroy work.
Additional resources
Features project (Drupal.org)
Introduction to Drush Series (Drupalize.Me)
https://github.com/DrupalizeMe/drupalize-lullablog (GitHub.com)
Features are most often used for building out actual site features. Here we look at how you can use Features to provide you with quickstart developer tools as well.
Additional resources
Features project (Drupal.org)
Introduction to Drush Series (Drupalize.Me)
https://github.com/DrupalizeMe/drupalize-lullablog (GitHub.com)
If you have more than one feature module on your site, they can sometimes step on each other and cause nasty conflicts. We'll create some conflicts and show you how this happens and how to back out of them.
Additional resources
Features project (Drupal.org)
Introduction to Drush Series (Drupalize.Me)
https://github.com/DrupalizeMe/drupalize-lullablog (GitHub.com)
When you write your own custom modules, you can make them exportable to Features as well. Here we look at how to do that with the Chaos Tools (CTools) module.
Additional resources
CTools project (Drupal.org)
Upgrading is the process of moving your site from a previous major version of Drupal to a newer version, for example from Drupal 7 to Drupal 11.
Testing in Drupal
TopicDrupal includes the PHPUnit testing framework. This enables us to write unit and functional tests to attempt to minimize the number of bugs in our application.
Contributing to Drupal
TopicAs an open source project, Drupal depends on community contributions in many forms including documentation, code, translation, speaking, organizing events, mentoring others, and even donating money.
Back up Your Drupal Site
TopicA reliable backup will allow you to restore your site if something goes wrong.
Composer for Drupal Users
CourseDrush
TopicDrush is a command line interface that enables you to interact with your Drupal site without clicking around the graphical user interface (GUI).
Configure basic settings which affect performance, and perform basic analysis to understand what might be affecting website performance.
Every Drupal module needs a *.info.yml file; the basic structure of a form controller class and related routing is the same for every form; and much of the code required to create a custom content entity type is boilerplate annotations and extending base classes. Wouldn't it be nice if there was a way to automate some of that repetitive work? Drush can be used to speed up module development by generating scaffolding code for event subscribers, forms, services, module files, routing, and much more. These generators are provided by the Drupal Code Generator project. They're neatly bundled up in Drush under the drush generate
command.
Before Drush 9, there were no code generators in Drush, but the Drupal Console project provided them. That project and its code generators, have languished since the release of Drupal 9. While it can still be used, and is often referenced in tutorials about Drupal, we much prefer the code generated by Drush at this point.
In this tutorial we'll:
- Learn about the Drupal Code Generator project
- Learn how Drush integrates with this project
- Demonstrate the
drush generate
command and its options
By the end of this tutorial, you'll know how to use the drush generate
command to speed up development for your Drupal modules.
A multisite Drupal installation allows you to host multiple, separate websites while relying on the same set of code. Large organizations often rely on a multisite installation to cut down on the operational upkeep of multiple sites. Hosting a multisite in Docker poses several additional challenges. Fortunately, the process is not dissimilar from configuring a bare-metal server to run a multisite.
In this tutorial, we'll:
- Outline a multisite's additional requirements for Docker containers.
- Configure alternate, local domain names to resolve each site.
- Learn how to configure a multisite to use alternate domain names.
Drush is the command line shell and Unix scripting interface for Drupal. The most common way to install Drush is to install it on a per-project basis using Composer. We'll walk through the steps to do that, as well as how to set up the Drush Launcher tool (to make it possible to execute Drush commands without having to specify a full path to the executable).
In this tutorial we'll:
- Install Drush
- Verify it worked
By the end of this tutorial you'll have Drush installed.
Installing Drupal using the instructions in this tutorial will give you a working Drupal site that can be used for learning, or real-world project development.
Before you can work on a Drupal site locally (on your computer), you'll need to set up a local development environment. This includes all the system requirements like PHP and a web server, that Drupal needs in order to run. Our favorite way to accomplish this is using DDEV.
In this tutorial we'll learn:
- How to install and configure DDEV for use with a Drupal project.
- How to use DDEV's integrated Composer to download Drupal and Drush.
- How to install Drupal inside DDEV so you can access the site and start doing development.
By the end of this tutorial, you should be able to set up a local development environment for learning Drupal or working on a new Drupal project.
Every Composer project is made up of a few standard files and directories. This tutorial provides an overview of the anatomy of a Composer project, and the essential files and directories used by Composer, including:
- What are composer.json and composer.lock files?
- What is in a composer.json file?
- What is the /vendor directory?
By the end of this tutorial you should be able to recognize the standard files and directories in a Composer project and know what they are each used for.